Version .04 - Balance updates and new covers!


Check out a more detailed update on the Matachin Games Blog


For this update, I’ve finally worked up some better looking Covers for each book! The highlights are below for this balance update, but as always check out the Changelgos and the blog for more.

General Changes

  • Overlapping has been changed so that Friendly Models can pass each other while moving.
  • A Pass Action has been added to codify what happens when a Model passes on their Turn.
  • The Cover Ground Action has been made a little less strong in comparison to regular Move.
  • Objective-specific Gear has been made less scarce to make accomplishing Objectives easier.

Adversary Changes

  • All Adversary Actions with +RNG have been reduced by 1 to make it easier to manuever around them during games.
  • The Praetorians: -1 ATK and -1 SPD, along with some detailed rules for their deployment.
  • Creatured Wreathed in Light: -1 SPD.
  • Neonate Wurm: -1 SPD.

What’s Next

  • Introduction of versions with good layout (hopefully!)
  • Addition of Abilities for use in long-term play
  • Rules for Scars!
    • I’m excited about what I have so far for these. When defeated, your Models are more likely to walk away, but over time as Scars accumulate they are more likely to die if they are defeated during the Hunt. It should add a sense of escalation and your hunters being worn down by their defeats rather than an quick and ignominious death.
  • New Model Sheets
    • I’m really not happy with the current set available. I have some ideas as to where to go with them but haven’t had a chance to try that out yet. Now that there’s a more distinct style to the game as well, I’m hoping they’ll be nicer to look at.

Files

Cazadores v.04 - The Hunter.pdf 2 MB
Aug 22, 2020
Cazadores v.04 - The Adversary.pdf 3 MB
Aug 22, 2020

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